Friday, January 16, 2015

Enter the Map Editor.

Hey guys, i'm bringing another news about the development of my project.
I implemented on TNR a map editor, which let the player create and edit maps.

The map editor will make it easier and simple to edit maps, without using hard codes to create them, beside will be more annoying than making a map on paint and then importing, but then i had an idea...

And if you could make a model of the map on paint, and then make the game import it? So you can edit from it? That is basically what i am trying to do.

Basically, making a map would involve making a model of it on paint, then when the game loads, you finish it.

Sounds like a good plan, right? The bad is that the map editor currently is deprecate, but not deprecate enough to not have a teaser.
Take a look.
I am using Piatuba town as example. The area above the player position, is another map area, it cannot be edited (yet). Top Left area of the screen shows the currently selected tile.
Upon placing a tile, beside it changes the tile at the position of the cursor, it also saves the map tile information.


I think this may speed up the development.
Well, that's all for today's news, now i got around 30 maps to fix the tiling, until next news.

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