Friday, December 6, 2013

Second Quest got update

Second Quest, the Idle RPG i made got a update today.
  • HP Potions are in, character may find a merchant randomly, where he'll buy pots, and the character will use the potions when nearly fainting.
  • Bosses are in too, they give 4 times more reward, but are hard to be put down, they are rarer than the chance of finding a merchant.
  • You can now add custom monster names to the randomly found monsters, just edit mobdb.txt contents, add a new line with a name for monster name.
Change Log 2
  • Bosses less impossible.

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