Wednesday, February 1, 2023

Hotfix for Guild Management Game, and new Interface.

 

I was actually going to hold this update for longer, but due to a issue with the real time quests cooldown not counting down correctly, I had to launch this update.

Not only many interface elements got changed, but also Gelking's quest will now popup again once the cooldown runs out.

Gladly, by Thursday you might be able to face him again.

Also, I feel sorry for you if you ditched everyone else for Umbra's Escrima technique, because it got a nerf and is no longer overpowered.

Here's the full patch note of the update.

Nerfed Umbra's Rapier and Escrima Combat Techniques attack speed.

Tyrone's avatar now shows his beard.

Changed Bronze Armor defense given to 4, and attack speed reduction to 2.

Changed Black Armor defense given to 6, and attack speed reduction to 3.

Changed many interface graphics on the game.

The Guild Naming scene has been reworked to look more like the guild name is being signed in a kind of contract.

Changed the item stack text object to one with clearer visibility.

Added Benny's Peddler Combat Technique description.

Even though that technique isn't exactly for combat.

Fixed issue where real life cooldowns weren't counting correctly when offline.

Restored the "Made with Unity" logo.

Made it smaller, too.

Entering the world after creating a guild, now shows you a image with basic movement and interactions hints.

After creating your new guild, part of the interface that isn't useable is hidden until after you check guild applications.

Made Benny's Peddler attack speed a bit faster.

 You can get the update from this page:

https://nakanondev.blogspot.com/p/guild-management-game-project.html

Enjoy :)

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