Friday, August 9, 2019

TNR Unrelated news, but a cool companion mod news instead.

Hello guys, today's news is unrelated to TNR project, actually is about my companion mod for Terraria.

So, wrapping things up, I've called the companions the TerraGuardians, and made them have kind of the same AI as the NPPlayers from N Terraria mod, but better. For them I had to literally create a new kind of entity on Terraria, so they're not npcs or projectiles (like the summons). Alongside that, they have a friendship level system, where rising it's relation with your character allows them to do more things for you.

I forgot to tell you, but I've released the mod about last week, and based on the initial reception of the mod, which has been kind of good in my opnion, I guess I should try to improve it more, I see good potential on it.

In case you want to check out the mod, here's It's page on Terraria Community Forums:
https://forums.terraria.org/index.php?threads/terraguardians-terrarian-companions.81757/

As for TNR Project, I may resume the development of it on the next week, so I can work on changing the skill system.

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